Pushing Squares diamond mark

We fix your qualms_

Workflow engineering for creative businesses. We surface the friction you have accepted as normal, then build the fix.

The concept

A qualm_ is the friction you stopped noticing.

The ten-second delay. The extra export step. The manual handoff that costs you 20 minutes a day but “that is just how it is.”

We name them. We trace them to the broken workflow. Then we build the fix.

Everything you do on a screen is just moving pixels. Pushing squares.

The method

Surface. Map. Build. Prove.

Four steps. No decks that gather dust. No dashboards nobody checks. Working systems on day one.

01

Surface

A one-hour Qualm Scan. We name the friction before you do. 12 years inside edit suites, studios, and shoots means the qualms_ are predictable by toolset.

02

Map

Trace each qualm_ to the exact point in your workflow where time, money, or focus leaks. No guesswork. No assumptions.

03

Build

Build and ship the working system. Some fixes use AI. Some are pure automation. Some are native code. The method follows the problem, not the other way around.

04

Prove

Measure the before and after. Minutes saved. Steps removed. The numbers talk.

What we offer

Start with a scan. Scale to full orchestration.

Free or low-cost

Scan

One-hour call. We map your stack, name your qualms_, and tell you what the fix looks like. No obligation.

Project-based

Fix

Build and deploy the working system. Plugged into your stack on day one. Scoped, priced, and shipped.

Retainer

Watch

Ongoing maintenance, monitoring, and iteration. Your workflows stay sharp as your business changes.

Embedded

Shadow Control

Full orchestration across your entire business. Never pitched, always pulled. For when fixing one qualm_ is not enough.

Proof of capability

Tools we have already shipped.

Not a product catalogue. A head start on delivery. Most engagements mix pre-built tools with bespoke work.

Pushing Frames_

Post-production workflow assistant. Lives inside DaVinci Resolve, Premiere, FCP, After Effects, and Photoshop.

THICC_

coming soon

Subtractive colour density processor for DaVinci Resolve. Scene-referred workflows. Metal and OpenCL accelerated.

Pushing Pause_

$50

Flow state protection. Auto-reduces music volume during video editing playback. Pure native macOS code. No AI.

CRUSH_

$30

Real-time cinematic glitch and data corruption VFX for DaVinci Resolve. 14 Metal-accelerated effects, 6-slot chaining. No AI.

FUZZ_

$30

Analog texture for DaVinci Resolve. 7 layers: grain, halation, softening, gate weave, vignette, breathing, flicker. 15 presets. Metal-accelerated.

CBA_

$30

Lens-accurate chromatic aberration for DaVinci Resolve. 10 profiles, circular dispersion with zoom compensation. Metal GPU.

SUBTRACKT_

$30

Subtractive colour grading for DaVinci Resolve. 5 axes in Oklab perceptual space, 14 film-named presets. Metal.

REFRAKT_

$30

Lens-light refraction effects for DaVinci Resolve. 10 effects: kaleidoscope, halo, prism, split mirror, and more. Metal GPU.

GRAPHFX_

coming soon

Kinetic typography for DaVinci Resolve. 8-layer text stack, 12 progress-based animations. CoreText plus Metal hybrid rendering.

Pushing Voice_

iOS keyboard extension. Hold-to-talk dictation for people with dyslexia and typing challenges.

Pushing Links_

iOS utility. Keyboard extension and widget for quick text and link pasting. Six slots, zero friction.

Built from the inside out.

12 years as a Director of Photography. Inside production companies, agencies, and edit suites. The qualms_ are not theoretical. They are the workflows I have lived inside and fixed for myself first.

Single operator. Every tool in the suite was built to fix a real qualm_ in a real creative workflow.

Not parachuting in with frameworks. Building from experience.

Waitlist

Not ready to book. Stay close to the Scan.

Join the Qualm Scan waitlist if the qualm_ is real but the call is not urgent yet.

Name your qualms_

One hour. We map your stack, surface the friction, and tell you exactly what the fix looks like. Free. No obligation.